J-Word Play: January/February ’11
é¡ã®ä¸ã«ã„る虫ã¯ä½•ã§ã—ょã†?
(ã‹ãŒã¿ã®ãªã‹ã«ã„ã‚‹ã‚€ã—ã¯ãªã‚“ã§ã—ょã†?)
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髪ãŒã„ã£ã±ã„ã‚る生ã物ã¯ä½•ã§ã—ょã†?
(ã‹ã¿ãŒã„ã£ã±ã„ã‚ã‚‹ã„ãã‚‚ã®ã¯ãªã‚“ã§ã—ょã†?)
æ–°ã—ã„è»Šã¯æ–°åž‹ã€‚ã§ã¯ã€å¤ã„車何ãŒãŸ?
A new car is new model. So what model is an old car?
It all started when I got a phone call in June from my younger brother Len, who lives in Okinawa. He said he was signing up for a big triathlon in Okinawa, and if I didn’t sign up too he’d call me a loser for the rest of my life. So I agreed. My older brother, on the other hand, declined, saying he didn’t have a good bike. What a loser!
The goal of the Omiai Speed Dating Game is to give the students a fun, real-world context in which to practice the target grammar, in this case “X is as ~ as Y,†many times in rapid succession, until they are able to do it naturally and fluidly. This game has the added bonus of provoking non-stop giggling, because it asks the students to search among their classmates for a spouse.
Students write three opinion sentences using the target grammar. In this case I asked the students to make value judgments about school and free time, American food and Japanese food, and love and money.
ã‚‚ã®ã™ã”ã„スピードã§èµ°ã‚‹ãƒã‚¹ã¯ä½•ã§ã™ã‹ï¼Ÿ (もã®ã™ã”ã„スピードã§ã¯ã—ã‚‹ãƒã‚¹ã¯ãªã‚“ã§ã™ã‹ï¼Ÿï¼‰
犯人ã«é–“é•ã‚れãŸäººã¯ãƒžãƒ³ã‚·ãƒ§ãƒ³ã®ä½•階ã«ä½ã‚“ã§ã„る?
(ã¯ã‚“ã«ã‚“ã«ã¾ã¡ãŒã‚れãŸã²ã¨ã¯ãƒžãƒ³ã‚·ãƒ§ãƒ³ã®ãªã‚“ã‹ã„ã«ã™ã‚“ã§ã„る?)